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-
- Collect! for Windows
-
- Version 1.0 Test Drive
-
- Operation Manual
-
- Copyright 1993 Alston Software Labs
-
-
- I. INTRODUCTION
-
- Collect! is a part database, part spreadsheet hybrid for collectors
- of all interests. Webster's Dictionary defines a collector as "one
- who collects as a hobby or investment." The simple database part of
- Collect! will satisfy the hobbyist while the spreadsheet part will
- allow an investment minded collector to quickly assess any part of
- any collection.
-
- We originally produced Collect! for DOS (text mode) and followed this
- with a VGA-only version in 1991. We were asked by a collector to make
- the original because this person found that there was no single tool
- made specifically for collectors. What existed at the time was either
- generic database products or simplistic "one collection only" programs
- available via shareware -- and none of these had (or have) anything
- for the investor. Our original charter was to produce a program that
- would work with ANY sort of collection...
-
- We'd like to think that we met the objective. Not only has Collect!
- proved to be quite popular, it has received rave reviews in the press
- and has been rated as "Excellent" by more shareware vendors than we
- even knew existed when we started. Here's a quote:
-
- "...a well thought out program loaded with incredible power, yet simple
- to learn and easy to use." -- Shareware Magazine (March/April 1993)
-
- It was also nominated for the "BEST HOME/HOBBY" category (one of three
- programs, NONE of which besides Collect! was oriented to collectors) for
- the 1993 Shareware Industry Award. In short, is HAS been recognized by
- many in the software industry as being excellent quality. Now we would
- like to introduce the bigger, smarter brother -- Collect! for Windows.
-
- Collect! for Windows offers many advantages over its' DOS counterpart,
- and takes full advantage over the Windows environment to bring you the
- best possible collector's tool.
-
-
-
- II. TEST DRIVE INSTALLATION
-
- We would prefer to work with a full Windows installer, but in so doing
- the size of the program would exceed 360k. Even in today's world, the
- average disk vendor (which is how many of you will see this) works with
- a 360k disk image size. Also, even though 9600 BAUD modems are popular
- the most common speed is still 1200 or 2400. Size limits ARE real, and
- we tried to keep the program minimally sized -- we wanted you to be able
- to get hold of the program on one disk or one download file so that the
- price you pay to get and run the program is minimal. The tradeoff is
- that you have to do some installing yourself. Remember you can always
- call us at (209) LAB - 8666 if you run into a problem. Of course, the
- registered version doesn't have distribution constraints, so when you
- purchase Collect! it DOES have a full installer.
-
- Here's what you do:
-
- Unpack the archive file in a separate directory. Take the *.VBX files
- and any *.DLL files and place them in your WINDOWS\SYSTEM directory.
- Most of you have this on drive C:. An example? Sure? Let's say that you
- have put a copy of the ZIP file in D:\Collect.
-
- D:\Collect> copy *.vbx c:\windows\system
- D:\Collect> copy *.dll c:\windows\system
-
- (Start Windows)
-
- D:\Collect> win
-
- Once windows is started, open the FILE menu in the PROGRAM MANAGER.
- Select NEW. Select PROGRAM ITEM, choose OK. Enter the following:
-
- Description: Collect!
- Command Line: CW.EXE
- Directory: D:\Collect <----- in keeping with our example!
- Shortcut Key: (none)
-
- Select OK. Collect will now be installed, and you can double-click the
- icon to start as you would any other program.
-
-
-
- III. GETTING STARTED
-
- To understand Collect!, we'll need to discuss three concepts that are the
- core of it's operation. Even if you are an advanced user, don't skip this
- section -- there are some interesting twists applied here...
-
- A) Databases
-
- A database uses the concept that information will always follow a given
- format. This format breaks down the individual pieces of information
- into blocks called "fields." Each group of FIELDS is called a "Record."
- As a 'for instance', take the case of a mailing list:
-
-
- / Name <--- One Field
- | Street
- 1 RECORD < City
- | Zip
- \ Phone
-
-
- The above constitutes a RECORD. Each line of information is a FIELD. In
- the case of a mailing list, the database uses the same format for each
- and every RECORD, although the information in each FIELD will change
- depending on the RECORD viewed. A Rolodex (tm) is a database.
-
- Collect!'s information is likewise broken down into the same type of
- format. Take a look at a possible scenario that would appeal to a Movie
- buff:
-
- RECORD EXAMPLE: (Movies Database)
-
-
- Title <---- 1 FIELD
- Star #1
- Star #2
- Director
- Producer
- Studio
- MPAA Rating
- Type of Movie
-
-
- In this case we have organised the fields such that taken together,
- they describe ONE movie. Each individual movie uses one RECORD of
- information. In Collect!, these fields are user-programmable such
- that you can name these anything you require.
-
- B) Spreadsheets
-
- A spreadsheet uses the concept of a two - dimensional (X/Y) grid:
-
-
- 1 2 3 4 5 6 7
-
- A 50000 SALARY
-
- B 40000 TAX
-
- C
-
- D
-
- E 10000 (A3 - B3) PAY
-
-
- The way it works is this: each coordinate, such as A1, D4, etc., is
- referred to as a cell. Each cell can have data, or more importantly, a
- FORMULA. For instance, A3 may contain your SALARY. B3 may contain your
- TAXES. E3 could contain a FORMULA such as (A3 - B3) to indicate your
- BRING HOME PAY. Then again, maybe you really DON'T want to know these
- things...
-
- In Collect!'s case, some data is like that of a spreadsheet: it is
- generated by the program, and is based on a series of formulas.
-
-
- FILE VALUE -- The total value of items in this data file
- PAID OUT -- How much you paid for items in this data file
- PCTG of FILE -- The relationship between the value of THIS
- item (that which is in the record shown on the
- screen) and the entire file
- PCTG CHANGE -- How much the value changed (of this item)
- relative to how much was paid
- AMT of CHANGE -- The DELTA ( value minus price)
-
-
- More importantly, this is data you can SEARCH for with Collect! to
- modify your search patterns. This data, since it will change from
- record to record, is DYNAMIC. Dynamic data can be very useful in
- searching: say, for instance, that as part of your search you need to
- see items that increased in value by $40.00 since you originally
- bought the item. This search pattern would then include the PRICE
- CHANGE dynamic data field.
-
- C) Templates
-
- A template is little more than a how a series of fields fit together
- for a particular collection. Movie collectors may want to record the
- DIRECTOR, and this fits into a movie catalogue, but a STAMP collector
- has no need for a director. In Collect!, there is a series of 8 fields
- that you can define the name, purpose, and data type. Is this text, or
- is this a number? There is also a pick list that you can use. The pick
- list is a very powerful item in a data management tool. Rather than type
- in redundant information record after record, a pick list simplifies
- common data entry and keeps spelling error minimised. Take a look at a
- sample file or two (provided on the distributon disk) to see how pick
- lists are implemented. Essentially, the pick list is the definitive
- categorization for any collection. In VIDEOS, for instance, we used this
- to define the movie genre: Western, Comedy, Drama, etc. In MUSIC we set
- this up to define the TYPE OF MUSIC: Classical, Country, Rock, etc.
-
- It's not required to use all available fields, either. The important
- thing to know is that the template can be set up easily by YOU to work
- with the type of data you need.
-
- To summarize, Collect! is a hybrid program -- part database, and part
- spreadsheet. The database qualities help you keep organised records,
- whereas the spreadsheet qualities help you get a good financial
- understanding of your collected items. Templates are used to create the
- database categories.
-
-
-
- IV. MORE THEORY AND OTHER NOTES
-
- Print Mask:
-
- Collect! uses a PRINT MASK at any time data is printed. Simply put, the
- print mask allows you to select what does and what does not get printed.
- This is useful for a variety of purposes, such as printing a catalogue
- but omitting the PRICE PAID field so that prying eyes don't know what
- was paid for an item. Also, since Collect! stores pictures as well, you
- may not want a catalogue full of pictures. Manipulating the print mask
- is very simple: when you get the print mask setup window, just click the
- check box next to fields whose information is NOT to be printed.
-
- Addendum Files:
-
- Collect! allows you to append pictures and text (and sound, in the
- registered version) to EACH record. This is information that is too big
- to try to put ALL of the possible pictures in memory at once. Addendum
- files are simply filenames that you specify that hold any information
- about a given item. You can see the use of these in some of the example
- files. Each record stores the addendum filename that is germane to that
- record, and each one actually used should be unique.
-
- In actual practice, the use of these make Collect! more flexible than
- you may realise. For instance, one company uses it to maintain a visual
- parts inventory. The addendum files are used to hold a picture of each
- part and any text (such as painting or assembly instructions) that is
- pertinent. The sample MUSIC datafile uses the text portion to maintain
- a list of songs available on each record listed. The sample PROGRAMS
- datafile uses the picture portion to contain a screen shot of each
- program.
-
- Each text addendum can hold up to 30k of data, and it can be imported
- from other applications. The data itself can be letters, instructions,
- lists, and so on.
-
-
- RAM Based Data:
-
- Collect! is RAM based, meaning that most all operations are carried out
- in the fastest possible manner. Most data management products use the
- disk as the file source and read data from the file as needed. This can
- be slow, and more importantly, it is difficult to get a conventional
- database to derive relationships from the various fields. Collect! uses
- relationships between a price paid for something and the current value of
- it, for example, to derive appreciation. This can be calculated quickly
- by Collect! since all of a data file fits into memory, and not by doing
- a read on every disk based data record. Data that is derived is called
- DYNAMIC data, since it is based on a relationship and NOT something that
- you have entered into a record. This is how Collect! can search for many
- items at the same time (i.e. a complex search) and still do it quicker
- than anything else out there.
-
- The offset to this is a record per file limit of 5000 records. While on
- the surface this sounds like a low amount, in practice it is more than
- enough to work with the AVERAGE collection. Since Collect! can work with
- an unlimited number of files, we've put a lot of emphasis on the ability
- to manage these properly.
-
- File Management:
-
- Above we talked about the speed of Collect! searches. These can be quite
- complex, using matching, inequality (i.e. less than or more than), or
- range. Once you find your data, what do you do with it? For starters,
- you can remove it from the present file and place it into another, and
- you can append a copy to another file. Here's why: let's say that you
- collect lots of antique items, but lately you've taken a special interest
- in old jewelery. Well, you can keep these in your present data file and
- search for them all the time, or you could search once and MOVE the
- items of interest into a completely separate file. Now you have two data
- files -- the original, which contains your entire collection data, and
- the new one, which now contains your special interests.
-
-
-
- V. OPERATING
-
- As you start up Collect!, note that the screen is divided into logical
- areas. To the left is "Contents of This Record" and it includes a series
- of default data fields. The black-labeled fields are the ones you can
- modify or define, and the red-labeled fields are built-in and cannot be
- changed. To the upper right you'll see an area that will tell you about
- the current file (if any) such as what template is being used, how many
- records are in this file, and what record number is currently shown.
-
- Underneath this is a scroll bar; this is used to move the view from
- record to record.
-
- The Add and Delete buttons are used to Add and Delete complete records.
-
- Beneath these buttons are four pushbuttons with icons:
-
- Graphics -- this will show any picture file associated with the record
- that is on screen at the time. There MUST be a valid DOS filename in the
- RED "Addendum Name" field.
-
- Text -- this will show any text file associated with the record that is
- on screen at the time. There MUST be a valid DOS fielname in the RED
- "Addendum Name" field.
-
- Statistics -- this is used to access and view statistical information.
-
- Clipboard -- this is used to temporarily hold information from a record
- (by copying) so that you can do less typing by duplicating it (pasting)
- into an empty record.
-
- The upper right of the screen has a small scroll bar that as you change
- it, sequences through some of the possibilities of common collections
- that Collect! can work with. This was done for one reason -- to show
- that Collect! is good for a lot more than the examples we had room for.
-
- The following is the instructions for the main menu. The convention used
- here is the menu item, a separator, and the subitem. An asterisk (*) will
- alert you to any notes.
-
-
- The menu follows standard Windows conventions, including the use of
- accelerator (shortcut) keys. Items that include an ellipses (...)
- will bring up another window.
-
- FILE
-
- The file menu allows you to create, open, save, print, and rename data
- files, and EXIT the program.
-
- FILE | NEW -- allows you to create a new data file from scratch. You will
- need to choose the template used from the file dialog box.
-
- FILE | OPEN -- shows you a file dialog so that you can choose a file to
- open.
-
- FILE | SAVE -- saves an opened data file.
-
- * if OPTIONS | FILE BACKUPS MADE has been checked, a backup file of the
- same data will be written to the disk as FILENAME.BAK
-
- FILE | SAVE AS -- allows you to save the open data file to disk under
- another name.
-
- * if OPTIONS | FILE BACKUPS MADE has been checked, a backup file of the
- same data will be written to the disk as FILENAME.BAK
-
- FILE | EXPORT -- writes the open data file to the disk as a comma
- delimited ASCII file readable by a database or spreadsheet program.
- An extension of *.CSV will be appended; it will write as FILENAME.CSV
-
- FILE | PRINT
-
- FILE | PRINT | CURRENT RECORD -- prints the record shown on screen, using
- the print mask.
-
- FILE | PRINT | ALL RECORDS -- prints the entire data file, using the print
- mask.
-
- FILE | PRINT | LAST SEARCH -- when enabled, this will print all items
- found in the last search that was made using the print mask.
-
- FILE | EXIT -- Quits Collect!
-
-
- EDIT
-
- The edit menu is only active when either the TEXT or GRAPHICS addendum
- window is active. The top seven items pertain to TEXT operations, and
- the bottom three apply to graphics-only operations. Note that the menu
- items are disabled when they are not pertinent. For instance, PASTE
- will be grayed out (disabled) if there is no text in the Windows
- Clipboard to paste with. Text operations are Windows standard, i.e.
- selecting, etc. If you do not know how to select text in Windows, please
- refer to your Windows 3.x operation guide.
-
- EDIT | UNDO -- this will "undo" a previous CUT or DELETE operation, and
- acts as an "oops" selection for unintentional deletions.
-
- EDIT | COPY -- this will copy any selected text to the Windows
- Clipboard.
-
- EDIT | CUT -- this will copy any selected text to the Windows Clipboard
- and remove it from the screen.
-
- EDIT | PASTE -- this will take text from the Windows Clipboard and place
- it into the text window at the cursor position.
-
- EDIT | DELETE -- this will remove text from the screen. You can change
- your mind and choose UNDO to reverse the operation, but deleted text
- does NOT go to the Windows Clipboard.
-
- EDIT | IMPORT TEXT -- this allows you to read a separate text file and
- add the contents to the text window. The File Open dialog will default
- to the "*.TXT" extension (in keeping with Windows Notepad conventions)
- but it will read in ASCII text using any oher extension.
-
- EDIT | SAVE TEXT -- saves the text in the text window to the file
- specified by the "Addendum Name" data field. NOTE: COLLECT! DOES NOT
- AUTO-SAVE TEXT OR GRAPHICS ADDENDA FILES. THESE **MUST** BE SAVED BY
- USING THE "SAVE TEXT" OR "SAVE GRAPHIC" MENU ITEMS.
-
- EDIT | IMPORT GRAPHIC -- See IMPORT TEXT above. The default extension
- for importing graphics files is *.BMP, but files of WMF, RLE, or ICO
- format can also be read.
-
- EDIT | COPY GRAPHIC -- allows you to copy any graphic in the window
- to the Windows Clipboard.
-
- EDIT | SAVE GRAPHIC -- See SAVE TEXT above. Same rules.
-
-
- FIND
-
- The FIND menu caters to searching operations. It allows you to bring
- up the search window, and after a search is made, manipulate the data.
- Menu items are disabled (grayed out) if they cannot be used.
-
- FIND | NEW SEARCH -- brings up the SEARCH window.
-
- FIND | COPY TO EXISTING FILE -- this allows found data to be copied
- from the open data file into another existing data file. You will need
- to pick a filename from the file dialog box that appears.
-
- **IMPORTANT**
-
- Collect! does not check to see if the file you are copying data to
- uses the same template as the currently open file. It is up to you
- and your file naming practice to put data into similar files.
-
- FIND | COPY TO NEW FILE -- this will allow you to name a new data file,
- and Collect! will create it and copy the found data into it. It also
- causes the new file to use the same template as the currently opened
- file.
-
- FIND | EXPORT -- this creates a comma delimited ASCII (*.CSV) file
- that can be read by database and spreadsheet products. You will be
- asked to provide a name for the new file, and Collect! will append
- the extension for you. The file on disk will be FILENAME.CSV.
-
- FIND | MOVE TO EXISTING FILE --
- AND
- FIND | MOVE TO NEW FILE --
-
- See COPY TO EXISTING / NEW FILE above. The difference between COPY and
- MOVE is that MOVE will remove the data from the opened file and place
- it into the EXISTING or NEW file (whichever was specified.) COPY simply
- places a copy of the data into the file and leaves the data in the
- oringinal opened file intact.
-
-
- OPTIONS
-
- The OPTIONS menu allows you to edit and create templates, edit the
- CONDITION file, specify file writing and printing options, and set
- up the print mask.
-
- OPTIONS | EDIT TEMPLATE -- this brings up a file dialog allowing you
- to choose an existing template to edit. See TEMPLATE EDITOR.
-
- OPTIONS | CREATE NEW TEMPLATE -- this will bring up a dialog to create
- a new file name before bringing up the edit template window. See
- TEMPLATE EDITOR.
-
- OPTIONS | EDIT CONDITION FILE -- this will bring up the Edit Condition
- window.
-
- OPTIONS | FILE OVERWRITE CHECKING -- when on: this is used when you are
- writing an addendum file to disk. When saving, the disk is checked to
- see if another file of the same name exists. If so, you will be asked
- if you wish to overwrite the file. When this is off, addendum files are
- written to disk without checking first.
-
- * This is an option that is TRUE or ON when checked.
-
- OPTIONS | FILE BACKUPS MADE -- when on: when data files are saved to
- disk, this will create a new file on disk that is a duplicate of the
- original. The extension *.BAK is used.
-
- * This is an option that is TRUE or ON when checked.
-
- OPTIONS | PRINT USING MASK -- when on: enables use of the PRINT MASK.
-
- * This is an option that is TRUE or ON when checked.
-
- OPTIONS | SET UP MASK -- this brings up the PRINT MASK SETUP window.
-
-
- HELP
-
- This menu allows you to access the online help, print this manual, and
- place an order for the enhanced version.
-
-
- HELP | TOPICS -- brings up the online help window.
-
- HELP | PRINT MANUAL -- prints this manual.
-
- HELP | ORDER INFO -- brings up the order form window.
-
- HELP | ABOUT -- about this program.
-
-
-
- VI. TEMPLATE CREATION USING THE TEMPLATE EDITOR
-
- In the template editor there are eight fields and a pick list. Each of
- these are defined by you. The fields can be either TEXT or NUMERIC
- depending on which option you choose for each field. The text window
- inside each frame is for you to give the field a name. This name should
- be as descriptive as possible, and can be up to 35 characters long. If
- a name is over 35 characters long, you won't be able to save the file.
-
- The pick list is for entering the primary categorization of the item
- that the template is about. By all means look at the supplied sample
- files to see how this is done. The purpose of the list is to keep the
- entry of your collection data simple. It also serves another purpose:
- you cannot misspell something chosen from a list when searching.
-
- Adding to the list is simple: just type what you want it to say in the
- text box above the list, and choose ADD. The new item will be added to
- the bottom of the list. Deleting a list item is also simple: choose the
- item from the list to delete so that it shows up in the list box window,
- and choose DELETE.
-
- When you are done editing or creating the template, choose SAVE.
-
-
-
- VII. EDITING THE CONDITION FILE
-
- The condition file is a group of items in a pick list. This is something
- used by all collections, (i.e. GLOBAL) so you don't have an individual
- file for each collection type as with the template pick list. The idea
- is that part of the criteria for collections is recording the overall
- state or condition for each object. Some collectors use a numeric scale
- like 1 - 10, others use text like POOR / FAIR / GOOD. You'll need to
- decide what sorts of condition criteria your collection uses.
-
- In addition, some collections (those that are catalogued but don't
- necessarily require a condition to be noted) can use this file for other
- purposes. For instance, we added a 5 star rating system so that the
- sample VIDEOS data file could use this to rate movies. The CONTACTS
- data file uses this to rate prospective clients.
-
- It's up to you to determine what suits your needs, and hopefully we've
- given you enough ideas to get started... and remember, you can certainly
- add the condition criteria for multiple types of collections without
- bogging it down. The whole idea is to make it EASY to enter data.
-
- When in the condition editor: to add an entry to the list, type it in
- the text box above the drop down list. Click ADD. The new entry will
- be appended to the bottom of the list. To delete, choose the list item
- so that it is in the drop down list window. Click DELETE.
-
- When you are done editing the list, choose SAVE.
-
-
-
- VIII. SETUP AND USE OF THE PRINT MASK
-
- In the Print Mask window, you are shown a list of the available fields
- next to check boxes. To prevent this item from being printed, simply
- click the check box (an "x" will appear in it.) You can also click it
- again to uncheck it if you change your mind. The CLEAR button will
- uncheck all fields thus allowing EVERYTHING to get printed. The DEFAULT
- button will check the PRICE PAID, PICTURE, and COMMENT TEXT items. OK
- will accept all entries and close the window.
-
- Notes:
-
- Printing picture files takes time, and a new page of paper is always
- used (to place the picture in the desired position. Likewise, printing
- the text addenda files also takes more time. These items default to NOT
- being printed since they are usually not used when creating a general
- catalogue.
-
-
-
- IX. SEARCHING
-
- In the search window, the fields have a check box next to them. Clicking
- a check box will tell Collect! that a search can be made. This brings up
- a CRITERIA window that allows you to enter the data to sarch for. If the
- field is numeric, you can search for MATCHING values, values LESS THAN or
- GREATER THAN what you entered, or you can enter 2 values to initiate a
- search for range: GREATER THAN the first value, and LESS THAN the second.
- Text fields and lists are searched for MATCHING values only. If it is a
- text field, the other options are disabled in the criteria window. Note
- the IGNORE CASE check box: this will allow you to specify whether the
- search should look for text EXACTLY as you typed it, or if it should
- ignore letter capitalizing. When you are done filling in the values to
- look for, just choose OK to close the criteria window.
-
- All fields can be searched and the same process takes place on each one.
- If you choose a check box that has already been marked, this has the effect
- of clearing it. Just choose it again to re-enter a new search criteria.
-
- If you choose the CLEAR button, all fields are forced into the unchecked
- state and any search criteria is erased. If you choose the SEARCH button,
- a search will be made through the data file on the checked fields.
-
- Choosing DONE will close the window, but not erase it -- if you re-open
- the window, it will be as you left it. This way you can either close or
- minimize the window (and place it on the desktop) and not lose any data.
-
- When a search is made, Collect! calculates the number of records found and
- shows them in the window. A scroll bar will appear that will allow you to
- scroll through the found records -- these will show up in the Collect!
- main window. As you scroll through, the main window scroll bar also changes
- to show a relative file position.
-
- You can switch back and forth between the windows as desired, and operate
- either scroll bar at any time. Just remember that the one in the search
- window scrolls only through records found in the search.
-
- See the description of menu operations about how to take found data and
- copy or move it from the current file.
-
-
-
- X. MISC. NOTES
-
- The HELP and SEARCH windows can be minimized and placed on your desktop.
- This allows you to do whatever you like and have relatively instant
- access to the online help or search mode.
-
- There is some other hints and tips in the online HELP section. The HELP
- section is intended as a idea guide as well as plain help.
-
-
-
- XI. SO WHAT DO I GET IF I BUY THIS?
-
- This evaluation version of Collect! is pretty powerful, but there's other
- stuff you can get when you buy it:
-
- 1. Sound Files -- yes, not only can you work with graphics and text in
- Collect!, you can also add sound. Now you can add voice and music where
- it's appropriate to do so: a MUSIC datafile, for instance.
- 2. Printing Enhancements -- we're talking customised headers, the ability
- to create and print statistics and GRAPHS, and more.
- 3. Text Files -- fonts and text sizes to increase readability.
- 4. Windows Help -- Real Windows hypertext help.
- 5. DRAG AND DROP -- you'd be surprised at how fast Collect! can be when
- using drag and drop techniques to erase fields or records.
- 6. Maskable Clipboard -- allows you to be more selective with data transfer
- between records.
- 7. Directory Control -- allows you to work in multiple directories so that
- you are even better organised.
- 8. File Sort Utility -- allows you to sort data files on any field, and in
- ascending or descending order.
- 9. Printed Manual -- never hurts to have documentation!
- 10. Discounts on other Alston Software Labs products.
- 11. The LATEST version, which may be enhanced beyond what's listed.
-
-
-
- XII. SHAREWARE, DISCLAIMERS, AND CONTACT INFO
-
- Shareware:
-
- Shareware isn't a type of software, it's a marketing method. Companies
- like us allow BBS's and disk vendors to make an honest dollar getting
- easy to use, top quality software into your hands for as little as
- possible. They help us with the marketing. This software is copyrighted
- material, just like software that you get off the shelf at the store.
- Typically, shareware is but one avenue of marketing. Our company, Alston
- Software Labs, markets via shareware AND retail channels, for instance.
- Many of our creative urges don't quite fit the mold of mass-market
- merchandising, and sometimes we create stuff that only a very small
- market segment would like. And sometimes we'd rather not deal with all
- of the marketing gurus, and just make the software what we think it
- should be... and most of all, shareware allows us to be in contact with
- YOU, the customer, directly.
-
- How this works is quite simple: you have an implicit license to EVALUATE
- Collect! for a reasonable period of time (up to 45 days) to see if it
- meets your needs. If you want to use it beyond this time, you'll need to
- order the registered version, which gives you a license to use it. If
- you don't want to register it, you'll need to remove it from your system.
-
- Disclaimer:
-
- Alston Software Labs makes no claim or warranty whatsoever as to the
- fitness or suitability to purpose of Collect!
-
- Contact Information:
-
- Alston Software Labs
- 1320 Standiford Ave #242
- Modesto CA 95350
- Tel (209) LAB - 8666
- FAX (209) 522 - 8666
-
- (800) 959 - 6298 Orders Only
-
- Compuserve: 76040,2247
- GEnie : G.ALSTON5
- Internet : 76040.2247@compuserve.com
-
- Collect! and this manual copyright 1993 Alston Software Labs
-
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